‘Grand Theft Auto VI’ Sets Fall 2025 Release as Take-Two Posts $2.9 Billion Quarterly Loss

“Grand Theft Auto VI” has been slated for a release in the autumn of 2025 by Rockstar Games.

Rockstar parent firm Take-Two Interactive disclosed a $2.9 billion loss for the Jan. 1-March 31 period in its fourth-quarter and full fiscal year 2024 earnings on Thursday.

Take-Two had predicted a $170 million to $153 million quarterly deficit. The company’s $2.9 billion fiscal Q4 loss comprised a $2.18 billion goodwill impairment, $304.3 million acquisition-related charges, and $93.3 million restructuring costs.

Before the company’s quarterly results call at 4:30 p.m. ET Thursday, CEO Strauss Zelnick told Variety, “I think we’re going to leave it there for now,” stating that “GTA VI” will be released in “Fall 2025”. “That [announcement] will come from Rockstar and be consistent with their marketing,” Zelnick added.

After more than a decade since “GTA V,” the teaser for the much anticipated “Grand Theft Auto VI” broke YouTube audience records in December, signaling high demand for the game.

The Take-Two CEO also addressed recent layoffs at the firm and in the gaming industry, stating he does not expect more.

“We sense like we’re in a very good position now,” Zelnick added. We’ve had three cost-reduction projects in recent memory: a $100 million target, which we surpassed in 2022 as part of the Zynga merger, a $50 million program, and now a $165 million cost containment and actual cost-reduction effort. We want to be the most creative, efficient, and inventive entertainment firm. We try but don’t always succeed. This puts us in a good efficiency position.

Zelnick anticipates Take-Two to acquire Gearbox “relatively soon,” bringing the developer of “Borderlands” and “Tiny Tina’s Wonderland” in-house for 2K. Take-Two’s fiscal 2025, 2026, and 2027 topline growth is also expected.

Wall Street expected Take-Two’s latest quarter EPS of 9 cents on $1.3 billion in net bookings, according to LSEG, previously Refinitiv analyst consensus data. In the year-ago quarter, Take-Two lost $610.3 million and had $1.39 billion in net bookings. This quarter, it lost $17.02 per share.

Net bookings for the quarter were driven by “NBA 2K24,” which sold over 9 million units, “Grand Theft Auto Online” and “Grand Theft Auto V,” “Toon Blast,” “Empires & Puzzles,” and mobile games 

Take-Two brought in $5.35 billion and lost $3.7 billion in fiscal 2024, which ran from April 1, 2023, to March 31, 2024.

For fiscal year 2025, April 1, 2024–March 31, 2025, Take-Two expects net bookings of $5.55 to $5.65 billion and a net loss of $674 to $606 million.

“Grand Theft Auto VI” will be published in 2026, thus Take-Two is not allocating any of its expected fiscal 2025 income to it.

Take-Two expects net bookings of $1.2 to $1.25 billion and revenue of $1.3 to $1.5 billion for the April 1- June 30, 2024 period. Net loss is expected to be $272–245 million, or $1.58–1.43 per share.

Shares of Take-Two ended Thursday at $146.08. Friday’s regular U.S. stock markets open at 9:30 a.m. ET.

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